2019-2020 Portfolio

Jiaxing Gao
3 min readFeb 19, 2020

--

Game projects

1.Dig and Build (2019.10)

2D platform game

I tried pixel style, Play Maker, and 2D game design in this project.

2. Birthday Night (2019.12) (Jiaxing, Heran)

3D shooting game

In this project, I focus on basic mechanic and aesthetic things. I tried to explore the potential of the default Unity render pipeline.

3.Cardboard Wizard (Present) (Evan, Jiaxing, Simon)

2.5D puzzle game

It is a new game project. I want to explore High definition render pipeline for this puzzle game. I design the basic gameplay and I will focus on visual effect, level design, and 3D things.

Video

Acorn (2020.2)

Render with Unreal Engine 4. I learned Megascan and Substance Designer.

Video

Others

Procedural Building

Houdini project

Procedural Modeling

Houdini project

P5.JS

--

--

Jiaxing Gao
Jiaxing Gao

No responses yet