Jiaxing GaoWeekly progress 4/18I made good progress this week. I finally completed a stable function of generating multiple AR objects. I made a lot of changes to the…2 min read·Apr 18, 2021----
Jiaxing GaoWeekly progress 4/11The information provided by Maria gave me some good inspirations. I tried to use Kezie Todd’s way of thinking to consider my problem to…3 min read·Apr 11, 2021----
Jiaxing GaoWeekly progress 4/4I did more research on the code this week. I figured out the relationship between the various Scripts and solved a bug that bothered me…2 min read·Apr 4, 2021----
Jiaxing GaoWeekly progress 3/28This week I continue to study the basic framework. After many attempts, I realized the decomposition of the basic functions and gained a…2 min read·Mar 28, 2021----
Jiaxing GaoWeekly progress 3/21According to the plan, in week 0, I tried to use a new method to manually control the process of Azure Spatial anchor. I calmed down and…3 min read·Mar 21, 2021----
Jiaxing GaoWeekly progress 2/21According to the predetermined plan, I need to confirm today whether I can succeed in unreal. At present, I am still debugging these…2 min read·Feb 21, 2021----
Jiaxing GaoWeekly progress 2/14Earlier this week, I faced two choices. The first is to try to package an app that can run stably, and the other is to try to package the…2 min read·Feb 14, 2021----
Jiaxing GaoWeekly progress 2/6After last week’s efforts, the compilation problems of the UE4 engine have all been resolved. This is a milestone. But I soon encountered…2 min read·Feb 7, 2021----
Jiaxing GaoWeekly progress 1/30My research this week is mainly about compiling UE4 from source code. I had to do this because last week I found out that I must use this…2 min read·Jan 30, 2021----
Jiaxing GaoWeekly progress 1/23It seems that my research direction is basically feasible, so I started my research this weekend. I encountered some difficulties in the…2 min read·Jan 23, 2021----